Tails of a Gaming Course
Thursday, December 12, 2013
New Environment Style
After my final presentation I was told, and I agreed that my environments and my characters still did not form a proper dialogue. So I thought that the addition of the same style of sketchy lines along with a darker palette might help. Truthfully I think it does work better.
Wednesday, December 4, 2013
Sorry for Lack of Posts
As the course came to the temporal critique I really started focusing on organizing my presentation and less on creating new content. I suppose I could have updated with my inspirations and stuff of that nature, but I did so much of that in the first part of the course I was hesitant to do so again. So instead I guess this is a "We'll see how the presentation goes" post. Hopefully it goes well.
Tuesday, November 19, 2013
Inventory
Inventory:
Character Sheets:
New:
Kiera:
Kiera
Kiera Meets Rudolf
The Ringleader:
The Ringleader
The Ringleader Meets Rudolf
Old:
Rudolf:
Rudolf
Rudolf Development
Kiera:
Kiera
Kiera Development
Ringleader
Total = 4 New Character Sheets & 5 Old Character Sheets
Monster Sketches:
New:
Cerberus
Forest Creatures
Old:
Miscellaneous Monsters
"Scary" Development
Total = 2 New Sketches & 2 Old Sketches
Environments
Polished:
Old:
Carnival
Sketches:
New:
Carnival Entrance
Carnival Tent Interior
Carnival Tent Interior 2
Carnival Interior Carts
Carnival Interior Games
Carnival Interior Games 2
Noir Lac
Fantome Commune
Chime Foret
Chime Foret Close Up
Chimere Foret
Chimere Foret Close Up
Old:
Fairy Forest
Scenery Sketches
Total = 1 Polished Environment, 12 New Environment Sketches, & 2 Old Environment Sketches
Heads Up Display
New:
Heads Up Display/Game Mechanics
Health Sequence:
Full Health
Mild Damage
Moderate Damage
Low Health
Stamina Sequence:
Full Stamina
3/4 Stamina
1/2 Stamina
Low Stamina
Journal
Old:
Rudolf Vision/Combat with Monsters
Total = 10 New Heads Up Display Images & 1 Old Heads Up Display Image
Animations
Gifs
Health Screen Gif
Stamina Screen Gif
Movs
Shadow + Sound
Sketch
Chime Foret + Sound
Total = 2 Gifs & 3 Movs
Total = 39 Static Images & 5 Animations
WIP
Time Heads Up Display
Time Gif
Character Sheets:
New:
Kiera:
Kiera
Kiera Meets Rudolf
The Ringleader:
The Ringleader
The Ringleader Meets Rudolf
Old:
Rudolf:
Rudolf
Rudolf Development
Kiera:
Kiera
Kiera Development
Ringleader
Total = 4 New Character Sheets & 5 Old Character Sheets
Monster Sketches:
New:
Cerberus
Forest Creatures
Old:
Miscellaneous Monsters
"Scary" Development
Total = 2 New Sketches & 2 Old Sketches
Environments
Polished:
Old:
Carnival
Sketches:
New:
Carnival Entrance
Carnival Tent Interior
Carnival Tent Interior 2
Carnival Interior Carts
Carnival Interior Games
Carnival Interior Games 2
Noir Lac
Fantome Commune
Chime Foret
Chime Foret Close Up
Chimere Foret
Chimere Foret Close Up
Old:
Fairy Forest
Scenery Sketches
Total = 1 Polished Environment, 12 New Environment Sketches, & 2 Old Environment Sketches
Heads Up Display
New:
Heads Up Display/Game Mechanics
Health Sequence:
Full Health
Mild Damage
Moderate Damage
Low Health
Stamina Sequence:
Full Stamina
3/4 Stamina
1/2 Stamina
Low Stamina
Journal
Old:
Rudolf Vision/Combat with Monsters
Total = 10 New Heads Up Display Images & 1 Old Heads Up Display Image
Animations
Gifs
Health Screen Gif
Stamina Screen Gif
Movs
Shadow + Sound
Sketch
Chime Foret + Sound
Total = 2 Gifs & 3 Movs
Total = 39 Static Images & 5 Animations
WIP
Time Heads Up Display
Time Gif
New Kiera
These are my finished Kiera Pieces. Layout may very well be an issue I need to work out, but going over it this Thursday will be helpful.
Sunday, November 17, 2013
Kiera's New Design
This is my new design for Kiera using my new looser style.
Unfortunately I seem unable to match the same style and form I have with the above image.
Tuesday, November 12, 2013
Animations Plus Character Sheets
These are my new character sheets for the Ringleader. The Kiera ones are my next objective.
These are my animations demonstrating two basic game mechanics without the use of a heads up display that may clutter the screen or hinder immersion into the game, because atmosphere is crucial for a horror game.
Sunday, November 10, 2013
Character Development
I realized that even though I've been working on the game itself and the environments, I have yet to update my character sketches. So I've decided to turn my attention towards that for the next few days, or till I finish updating and completing a character sheet for the Ringleader and Kiera.
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